Entity Action Types
Entity Action Types operate on an Entity
. Some more specific actions only have an effect on more specific entity types (e.g. Exhaust (Entity Action Type) only works on a PlayerEntity
, as other entities do not have a hunger bar). These are available to power/action types that provides a entity_action
object field.
List
- Add Velocity
- Add XP
- Apply Effect
- Area of Effect
- Block Action At
- Change Resource
- Clear Effect
- Crafting Table
- Damage
- Dismount
- Drop Inventory
- Emit Game Event
- Ender Chest
- Equipped Item Action
- Execute Command
- Exhaust (Action)
- Explode
- Extinguish
- Feed
- Gain Air
- Give
- Grant Advancement
- Grant Power
- Heal
- Modify Death Ticks
- Modify Inventory
- Modify Resource
- Modify Stat
- Passenger Action
- Play Sound
- Raycast
- Replace Inventory
- Revoke Advancement
- Revoke Power
- Riding Action
- Selector Action
- Set Fall Distance
- Set On Fire
- Spawn Effect Cloud
- Spawn Entity
- Spawn Particles
- Swing Hand
- Toggle
- Trigger Cooldown