Gain Air
Restores breath (bubbles!) to a living entity.
Type ID: origins:gain_air
Fields
Field | Type | Default | Description |
---|---|---|---|
value |
Integer | The amount of breath to restore. |
Examples
"entity_action": {
"type": "origins:gain_air",
"value": 20
}
This example will restore about 1 second of breath to the entity.