Damage Source Names
Damage Source Names are Strings used for classifying what type of damage is taken/given, and to determine the death message for the damage upon being killed.
Note
Hovering the cursor over the damage source names will reveal its death message.
List of vanilla damage source names
Name | Description |
---|---|
anvil |
Being hit by a falling Anvil. |
anvil.player |
Being hit by a falling Anvil while fighting a player/mob. |
arrow |
Being shot by a player/mob. |
arrow.item |
Being shot by a player/mob using a renamed Bow or Crossbow. |
badRespawnPoint |
Being hit by an explosion caused by Beds from attempting to use it in The End, The Nether or custom dimensions that has Beds disabled. |
cactus |
Making contact with a Cactus. |
cactus.player |
Making contact with a Cactus while fighting a player/mob. |
cramming |
Being in the same spot as many other entities. |
cramming.player |
Being in the same spot as many other entities while fighting a player/mob. |
dragonBreath |
Being damaged by the Dragon's breath. Unused in vanilla. (Dragon breath deals magic damage). |
dragonBreath.player |
Being damaged by the Dragon's breath while fighting a player/mob. Unused in vanilla. (Dragon breath deals magic damage). |
drown |
Drowning. |
drown.player |
Drowning while fighting a player/mob. |
dryout |
Drying out. Unused in vanilla. |
dryout.player |
Drying out while fighting a player/mob. Unused in vanilla. |
even_more_magic |
If the death message is too large to send. Unused in vanilla. |
explosion |
Being hit by a regular explosion. |
explosion.player |
Being hit by an explosion from a mob that explodes or TNT lit by a player/mob. |
fall |
Falling from a high place. |
fall.player |
Falling from a high place while fighting a player/mob. |
fallingBlock |
Being hit by a falling block that's not an Anvil block. |
fallingBlock.player |
Being hit by a falling block that's not an Anvil block while fighting a player/mob. |
fallingStalactite |
Being hit by a falling Stalactite block. |
fallingStalactite.player |
Being hit by a falling Stalactite block while fighting a player/mob. |
fireball |
Being hit by a fireball shot by a player/mob. |
fireball.item |
Being hit by a fireball shot by a player/mob holding a renamed item. |
fireworks |
Being hit by a firework explosion of a firework rocket. |
fireworks.player |
Being hit by a firework explosion of a firework rocket while fighting with a player/mob. |
fireworks.item |
Being hit by a firework explosion of a firework rocket shot by a player/mob using a renamed Crossbow. |
flyIntoWall |
Flying into a wall at high speed using an Elytra. |
flyIntoWall.player |
Flying into a wall at high speed using an Elytra while fighting a player/mob. |
freeze |
Being in Powder Snow for too long. |
freeze.player |
Being in Powder Snow for too long while fighting a player/mob. |
generic |
Being damaged by a damage source which doesn't have a specific type. |
generic.player |
Being damaged by a damage source which doesn't have a specific type while fighting a player/mob. |
hotFloor |
Standing on Magma. |
hotFloor.player |
Standing on Magma while fighting a player/mob. |
indirectMagic |
Being damaged by a damage source considered as indirect magic damage such as from thrown Splash Potions. |
indirectMagic.item |
Being damaged by a damage source considered as indirect magic damage such as from thrown Splash Potions whilst fighting a player/mob holding a renamed item. |
inFire |
Standing inside Fire. |
inFire.player |
Standing inside Fire whilst fighting a player/mob. |
inWall |
Being inside a solid block. |
inWall.player |
Being inside a solid block while fighting a player/mob. |
lava |
Being in Lava. |
lava.player |
Being in Lava while fighting a player/mob. |
lightningBolt |
Being struck by a Lightning Bolt. |
lightningBolt.player |
Being struck by a Lightning Bolt while fighting a player/mob. |
magic |
Being damaged by a damage source considered as magic damage such as from Conduits or harmful status effects like Instant Damage or Poison. |
magic.player |
Being damaged by a damage source considered as magic damage such as from Conduits or harmful status effects like Instant Damage or Poison while fighting a player/mob. |
mob |
Being hit by a mob. |
mob.item |
Being hit by a mob holding a renamed item. |
onFire |
Burning. |
onFire.player |
Burning while fighting a player/mob. |
outOfWorld |
Falling into the void. |
outOfWorld.player |
Falling into the void while fighting a player/mob. |
player |
Being hit by a player. |
player.item |
Being hit by a player holding a renamed item. |
sonic_boom |
Being hit by a Warden's Sonic Boom. |
sonic_boom.player |
Being hit by a Warden's Sonic Boom whilst fighting a player/mob. |
sonic_boom.item |
Being hit by a Warden's Sonic Boom whilst fighting a player/mob using a renamed item. |
stalagmite |
Falling onto a Stalagmite. |
stalagmite.player |
Falling onto a Stalagmite while fighting a player/mob. |
starve |
Being damaged by starvation. |
starve.player |
Being damaged by starvation while fighting a player/mob. |
sting |
Being stung by a bee. |
sting.player |
Being stung by a player/mob. Unused in vanilla. |
sting.item |
Being stung by a player/mob holding a renamed item. Unused in vanilla. |
sweetBerryBush |
Walking through a Sweet Berry Bush. |
sweetBerryBush.player |
Walking through a Sweet Berry Bush while fighting a player/mob. |
thorns |
Hitting a player/mob that is wearing an armor with the Thorns enchantment. Also applies to hurting Guardians/Elder Guardians. |
thorns.item |
Hitting a player/mob that is wearing an armor with the Thorns enchantment, and holding a renamed item. Also applies to hurting Guardians/Elder Guardians. |
thrown.item |
Being hit by a projectile thrown by a player/mob. Unused in vanilla. |
trident |
Being hit by a Trident thrown by a player/mob. |
trident.item |
Being hit by a Trident thrown by a player/mob holding a renamed item. |
wither |
Being damaged by the Wither status effect. |
wither.player |
Being damaged by the Wither status effect while fighting a player/mob. |
witherSkull |
Being hit by a Wither Skull shot by a player/mob. |
List of Origins damage source names
Name | Description |
---|---|
genericDamageOverTime |
Being damaged by a power that uses the origins:damage_over_time power type with no specified damage source name. |
genericDamageOverTime.player |
Being damaged by a power that uses the origins:damage_over_time power type with no specified damage source name while fighting a player/mob. |
hurt_by_water |
Being damaged by the origins:water_vulnerability power. |
hurt_by_water.player |
Being damaged by the origins:water_vulnerability power whilst fighting a player/mob. |
no_water_for_gills |
Losing air with the origins:water_breathing power. |
no_water_for_gills.player |
Losing air with the origins:water_breathing power while fighting a player/mob. |