Bi-entity Condition Types
Bi-entity Condition Types operate on a Pair<Entity, Entity>
, or in simpler terms: an actor and a target. The actor and target is determined depending on the used power type, and can be swapped. These are available to power/condition types that provides a bientity_condition
object field.
List
- Attack Target
- Attacker
- Can See
- Distance
- In Set
- Owner
- Relative Rotation
- Riding Recursive
- Riding Root
- Riding