Attack Target
Checks if the actor entity is currently aggressive to the target entity.
Type ID: origins:attack_target
Fields
None.
Examples
"bientity_condition": {
"type": "origins:attack_target"
}
Checks if the actor entity is currently aggressive to the target entity.
Type ID: origins:attack_target
None.
"bientity_condition": {
"type": "origins:attack_target"
}