Apply Effect
Adds one or more status effects to the living entity. Does not have an effect on non-living entities.
Type ID: origins:apply_effect
Fields
Field | Type | Default | Description |
---|---|---|---|
effect |
Status Effect Instance | optional | If set, this status effect will be applied by this action. |
effects |
Array of Status Effect Instances | optional | If set, these status effects will be applied by this action. |
Examples
"entity_action": {
"type": "origins:apply_effect",
"effect": {
"effect": "minecraft:speed",
"duration": 400,
"amplifier": 0
}
}
This example will apply a Speed I status effect to the entity that would last for 20 seconds.
"entity_action": {
"type": "origins:apply_effect",
"effects": [
{
"effect": "minecraft:slow_falling",
"duration": 400,
"is_ambient": false,
"show_particles": false,
"show_icon": true
},
{
"effect": "minecraft:slowness",
"duration": 400,
"is_ambient": false,
"show_particles": false,
"show_icon": true
}
]
}
This example will apply both Slowness I and Slow Falling I status effects that lasts for 20 seconds.