Exhaust

Entity Action Type

Applies exhaustion to the entity, reducing saturation and hunger.

Type ID: origins:exhaust

Note

This entity action type will only work on players.

Fields

Field Type Default Description
amount Float The amount of exhaustion to apply to the player.

Examples

"entity_action": {
    "type": "origins:exhaust",
    "amount": 0.4
}

This example will apply 0.4 exhaustion to the player, which is similar in effect to jumping 8 times (without sprinting).