Entity Conditions
Entity Conditions operate on a LivingEntity
, which also allows access to the world. These are available to be used in most powers in the condition
field, which restricts when a power is active.
List
- Advancement
- Air
- Attribute
- Biome
- Block Collision
- Block In Radius
- Brightness
- Climbing
- Collided Horizontally
- Command
- Daytime
- Dimension
- Enchantment
- Entity Group
- Entity Type
- Equipped Item
- Exposed to Sky
- Exposed to Sun
- Fall Distance
- Fall Flying
- Fluid Height
- Food Level
- Gamemode
- Health
- In Block Anywhere
- In Block
- In Rain
- In Tag
- Invisible
- Moving
- On Block
- On Fire
- Origin
- Power Active
- Power
- Predicate
- Relative Health
- Resource
- Saturation Level
- Scoreboard
- Sneaking
- Sprinting
- Status Effect
- Submerged In
- Swimming
- Tamed
- Using Effective Tool
- Using Item
- XP Levels
- XP Points