Fall Distance
Used to check how much distance (in blocks) the player has fallen. Note that this is 0 if the player has slow falling.
Type ID: origins:fall_distance
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
comparison |
Comparison | How the fall distance should be compared to the specified value. | |
compare_to |
Float | The value to compare the fall distance to. |
Example
"condition": {
"type": "origins:fall_distance",
"comparison": ">=",
"compare_to": 4
}
This example checks if the player has been falling for 4 or more blocks.