Using Item

Entity Condition.

Checks whether the player is using an item (holding right-click, as in drinking a potion or eating food).

Type ID: origins:using_item

Fields:

Field Type Default Description
item_condition Item Condition optional If specified, the condition will only pass if the item that is being used fulfills this condition.

Example:

"condition": {
  "type": "origins:using_item",
  "item_condition": {
    "type": "origins:food"
  }
}

Checks whether the entity is currently eating food.