Food Level

Entity Condition.

Checks the player's food level (chicken legs / hunger meter / whatever you wanna call it). The food level is in the range of 0 to 20.

Type ID: origins:food_level

Fields:

Field Type Default Description
comparison Comparison How the food level should be compared to the specified value.
compare_to Float Which value the food level should be compared to.

Example:

"condition": {
    "type": "origins:food_level",
    "comparison": "==",
    "compare_to": 0
}

This example checks if the player have 0 hunger shanks (or 0 food points).