Saturation Level
Checks the player's saturation level (the invisible value of how "full" you are, i.e. how long it takes before your hunger meter actually goes down).
Type ID: origins:saturation_level
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
comparison |
Comparison | How the saturation level should be compared to the specified value. | |
compare_to |
Float | Which value the saturation level should be compared to. |
Example:
"condition": {
"type": "origins:saturation_level",
"comparison": "==",
"compare_to": 0
}
This example checks if the player's saturation level reaches 0.