Gamemode

Entity Condition.

Checks the gamemode of a player. Will return false if the entity is not a player.

Type ID: origins:gamemode

Fields:

Field Type Default Description
gamemode String Name of the gamemode the player should have in order for this condition to evaluate to true.

Example:

"condition": {
  "type": "origins:gamemode",
  "gamemode": "creative"
}

This condition will only pass on players which are in creative mode.