Health
Checks the current health (absolute value) of the player.
Type ID: origins:health
Fields:
| Field | Type | Default | Description |
|---|---|---|---|
comparison |
Comparison | How the health of the player should be compared to the specified value. | |
compare_to |
Float | Which value the health should be compared to. |
Example:
"condition": {
"type": "origins:health",
"comparison": "<",
"compare_to": 20
}
This example checks if the player's health is less than 10 hearts (or 20 health points), which is the default value for the player's max health.