Power Active

Entity Condition.

Checks whether another power is active (meaning the player has the power and the power has all conditions fulfilled).

Type ID: origins:power_active

Fields:

Field Type Default Description
power Identifier ID of the power which will be checked for being active.

Example:

"condition": {
    "type": "origins:power_active",
    "power": "origins:phantomize"
}

This example checks if the origins:phantomize power is toggled on.