Attribute

Entity Condition.

Applies a check towards a specific attribute value of the player. For a list of attributes available in vanilla, see Minecraft Wiki: Attributes.

Type ID: origins:attribute

Fields:

Field Type Default Description
attribute Identifier ID of the attribute of which the value should be checked.
comparison Comparison How to compare the attribute's value to the specified value.
compare_to Float Which value to compare the attribute's value to.

Example:

"condition": {
  "type": "origins:attribute",
  "attribute": "minecraft:generic.armor",
  "comparison": ">=",
  "compare_to": 10.0
}

This condition makes a power only activate when the player is wearing enough armor to reach half of the displayed armor protection value.