Walk On Fluid
Allows the entity that has the power to walk on fluid.
Type ID: origins:walk_on_fluid
Note
It is suggested to use the Fluid Height (Entity Condition Type) entity condition type to check if the height of the fluid the player is currently on/in is less or equal to 0.4, otherwise, the entity that has the power may have problems getting out of the fluid once they are submerged.
Fields
Field | Type | Default | Description |
---|---|---|---|
fluid |
Identifier | The namespace and ID of the fluid tag on which the player should be able to walk onto. Most important examples: minecraft:water and minecraft:lava . |
Examples
{
"type": "origins:walk_on_fluid",
"fluid": "minecraft:lava",
"condition": {
"type": "origins:fluid_height",
"fluid": "minecraft:lava",
"comparison": "<=",
"compare_to": 0.4
}
}
This example will allow the entity that has the power to walk on lava similar to Striders. The suggested condition was added to allow the entity to swim in lava once they sink, which may happens when they walk into a Lava-fall.