Shader

Power Type

Applies a post-processing shader to the vision of the entity that has the power.

Type ID: origins:shader

Note

For more information about post-processing shaders, visit Minecraft Wiki: Shaders (Before 1.9)

Fields

Field Type Default Description
shader Identifier Specifies the location of the shader resource file to use.
toggleable Boolean true Determines if the applied shader can be toggled.

Examples

{
    "type": "origins:shader",
    "shader": "minecraft:shaders/post/pencil.json"
}

This example makes the player view the world as a pencil sketch!