Modify Slipperiness

Power Type

Adjusts your friction, allowing you to emulate or counter the effects of ice blocks under certain conditions.

Type ID: origins:modify_slipperiness

Fields

Field Type Default Description
block_condition Block Condition Type optional If specified, the modifier(s) will only apply to the blocks that fulfills this condition.
modifier Attribute Modifier optional If specified, this modifier will be applied to the entity's slipperiness.
modifiers Array of Attribute Modifiers optional If specified, these modifiers will be applied to the entity's slipperiness.

Examples

{
    "type": "origins:modify_slipperiness",
    "modifier": {
        "operation": "multiply_total",
        "value": 0.5
    },
    "block_condition": {
        "type": "origins:block",
        "block": "minecraft:dirt"
    }
}

This example will increase the entity's friction by 50% while standing on dirt blocks.