Burn
Sets the entity that has the power on fire within the specified interval.
Type ID: origins:burn
Fields
Field | Type | Default | Description |
---|---|---|---|
interval |
Integer | Interval between being set on fire, in ticks. | |
burn_duration |
Integer | Determines how long the fire should last on the entity each time it is set, in seconds. |
Examples
{
"type": "origins:burn",
"interval": 20,
"burn_duration": 1,
"condition": {
"type": "origins:equipped_item",
"equipment_slot": "head",
"item_condition": {
"type": "origins:ingredient",
"ingredient": {
"item": "minecraft:leather_helmet"
}
},
"inverted": true
}
}
This example will set the entity on fire for 1 second, within an interval of 20 ticks if the said entity is not wearing a Leather Helmet.