Action On Death
Executes an action when the entity that has the power dies.
Type ID: origins:action_on_death
Note
In the context of this power type, the 'target' entity is the entity that died while the 'actor' entity is the one that killed it.
Fields
Field | Type | Default | Description |
---|---|---|---|
bientity_action |
Bi-entity Action Type | The action to be executed on either or both the 'actor' and 'target' entities. | |
bientity_condition |
Bi-entity Condition Type | optional | If specified, the specified action will only be executed if this condition is fulfilled by either or both 'actor' and 'target' entities. |
damage_condition |
Damage Condition Type | optional | If specified, the specified action will only be executed if this condition is fulfilled by the damage dealt by the 'actor' entity. |
Examples
{
"type": "origins:action_on_death",
"bientity_action": {
"type": "origins:and",
"actions": [
{
"type": "origins:target_action",
"action": {
"type": "origins:explode",
"power": 5,
"destruction_type": "none",
"damage_self": false
}
}
]
}
}
This example will make the entity that died explode.