Submerged In
Checks whether the entity's eyes are in a fluid that is included in the specified fluid tag.
Type ID: origins:submerged_in
Fields
Field | Type | Default | Description |
---|---|---|---|
fluid |
Identifier | The namespace and ID of the fluid tag that should be checked. Most important examples: minecraft:water and minecraft:lava . |
Examples
"condition": {
"type": "origins:submerged_in",
"fluid": "minecraft:water"
}
This example will check if the player is submerged in water.