Food Level

Entity Condition Type

Checks the entity's food level (chicken legs / hunger meter / whatever you wanna call it). The food level is in the range of 0 to 20.

Type ID: origins:food_level

Note

This entity condition type will only work on players.

Fields

Field Type Default Description
comparison Comparison Determines how the food level of the player should be compared to the specified value.
compare_to Float The value at which the food level of the player will be compared to.

Examples

"condition": {
    "type": "origins:food_level",
    "comparison": "==",
    "compare_to": 0
}

This example will check if the player have 0 hunger shanks (or 0 food points).