Fall Distance
Checks how much blocks the entity has been falling.
Type ID: origins:fall_distance
Note
This entity condition type will return 0
if the entity has the Slow Falling status effect.
Fields
Field | Type | Default | Description |
---|---|---|---|
comparison |
Comparison | How the fall distance should be compared to the specified value. | |
compare_to |
Float | The value to compare the fall distance to. |
Examples
"condition": {
"type": "origins:fall_distance",
"comparison": ">=",
"compare_to": 4
}
This example will check if the entity has been falling for 4 or more blocks.