Merling
These natural inhabitants of the ocean are not used to being out of the water for too long.
ID: origins:merling
Powers
Name | ID | Description (In-Game) | Description (Detailed) |
---|---|---|---|
Gills | origins:water_breathing |
You can breathe underwater, but not on land. | You can breathe perfectly fine underwater, but cannot breathe on land. However, everything which helps humans to breathe in water, helps you to breathe on land. |
Wet Eyes | origins:water_vision |
Your vision underwater is perfect. | You can see perfectly underwater. This ability can be toggled with the Primary Active power key (default to G). |
Aqua Affinity | origins:aqua_affinity |
You may break blocks underwater as others do on land. | You can break blocks underwater without problems. |
Fins | origins:swim_speed |
Your underwater speed is increased. | You swim faster. |
Like Water | origins:like_water |
When underwater, you do not sink to the ground unless you want to. | You will only sink in water if you have downwards velocity. Pressing space will prevent sinking. |
hidden | origins:aquatic |
none | You belong to the aquatic entity group, hence you receive more damage from impaling. |
hidden | origins:conduit_power_on_land |
none | Conduits affect you on land. |
hidden | origins:air_from_potions |
none | Drinking water bottles or potions refills some bubbles when out of water. |