/origin
The /origin command can be used to check for origins/powers, and set the player's origin from a specified origin layer.
Syntax:
origin get <target> <originLayer>
Fetch the origin of the specified target from a specified origin layer.
<target>being a target selector, username, or UUID; can only select one at a time- (e.g:
@a[limit = 1],@p,eggohito,70ecd8a7-5abb-492a-a3b3-9aae099400db)
- (e.g:
<originLayer>being the namespace and ID of an origin layer- (e.g:
origins:origin(data/origins/origin_layers/origin.json))
- (e.g:
origin has origin <targets> <originLayer> <origin>
Check if the specified target(s) has a specified origin from a specified origin layer.
<targets>being a target selector, username, or UUID- (e.g:
@a,eggohito,70ecd8a7-5abb-492a-a3b3-9aae099400db)
- (e.g:
<originLayer>being the namespace and ID of an origin layer- (e.g:
origins:origin(data/origins/origin_layers/origin.json))
- (e.g:
<origin>being the namespace and ID of an origin- (e.g:
origins:human(data/origins/origins/human.json))
- (e.g:
origin has power <targets> <power>
Check if the specified target(s) has the specified power.
<targets>being a target selector, username, or UUID- (e.g:
@a,eggohito,70ecd8a7-5abb-492a-a3b3-9aae099400db)
- (e.g:
<power>being the namespace and ID of a power- (e.g:
origins:arcane_skin(data/origins/powers/arcane_skin.json))
- (e.g:
origin set <targets> <originLayer> <origin>
Set the specified target(s) origin in a specified origin layer.
<targets>being a target selector, username, or UUID- (e.g:
@a,eggohito,70ecd8a7-5abb-492a-a3b3-9aae099400db)
- (e.g:
<originLayer>being the namespace and ID of an origin layer- (e.g:
origins:origin(data/origins/origin_layers/origin.json))
- (e.g:
<origin>being the namespace and ID of an origin- (e.g:
origins:human(data/origins/origins/human.json))
- (e.g: