Conditions
Conditions, along-side Actions are Origins' main way of defining more complex functionality of powers in the new data-driven system. They were introduced in version 0.4.0, which is the update that made powers data-driven.
They are grouped by the type of object they act on, such as living beings, blocks or items:
List
- Entity Conditions
- Block Conditions
- Item Conditions
- Damage Conditions
- Fluid Conditions
- Biome Conditions
- Meta Conditions are conditions that can be used in any other condition type.