Origins Documentation
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  • Datapack Guides
    • Defining an Origin
    • Defining a Power
    • Origin conditions in layers
  • Add-on Guides
    • Workspace Setup
    • Dependencies Explained
  • JSON
    • Origin Layer JSON
    • Origin JSON
    • Power JSON
  • General Types
    • Data Types
    • Power Types
  • Action Types
    • Bi-entity Action Types
    • Block Action Types
    • Entity Action Types
    • Item Action Types
    • Meta Action Types
  • Condition Types
    • Bi-entity Condition Types
    • Biome Condition Types
    • Block Condition Types
    • Damage Condition Types
    • Entity Condition Types
    • Fluid Condition Types
    • Item Condition Types
    • Meta Condition Types
  • Miscellaneous
    • Advancement Triggers
    • Base Contents
    • Commands
    • Item Modifiers
    • Items
    • Predicates
  • Extras
    • Action Results
    • Biome Categories
    • Damage Source Names
    • Destruction Types
    • Feature Renderers
    • Fluid Handling
    • Keybindings
    • Materials
    • Player Abilities
    • Positioned Item Stack Slots
    • Shape Types
    • Space
    • Sprites
    • Value Modifying Power Classes
 
Origins Documentation
  • Docs »
  • Extras (Miscellaneous)

Extras

Extras are pages that do not fit in other sections of the wiki.

List

  • Action Results
  • Biome Categories
  • Damage Source Names
  • Destruction Types
  • Feature Renderers
  • Fluid Handling
  • Keybindings
  • Materials
  • Player Abilities
  • Positioned Item Stack Slots
  • Shape Types
  • Space
  • Sprites
  • Value Modifying Power Classes

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