Cooldown
Provides a cooldown; can be used for providing cooldowns to power types that do not have a built-in cooldown or as a simple timer.
Type ID: origins:cooldown
Note
This power type provides a cooldown that can be triggered with the Trigger Cooldown (Entity Action Type) and Change Resource (Entity Action Type), and check the value of with the Resource (Entity Condition Type).
Fields
| Field | Type | Default | Description |
|---|---|---|---|
cooldown |
Integer | Cooldown duration in ticks. | |
hud_render |
Hud Render | Determines how the cooldown of this power is visualized on the HUD. |
Examples
{
"type": "origins:cooldown",
"cooldown": 200,
"hud_render": {
"should_render": true,
"bar_index": 3
}
}
This example will provide a cooldown that will last for 10 seconds, and display the 4th resource bar sprite from the default sprite sheet.