Entity Action Types
Entity Action Types operate on an Entity. Some more specific actions only have an effect on more specific entity types (e.g. Exhaust (Entity Action Type) only works on a PlayerEntity, as other entities do not have a hunger bar). These are available to power/action types that provides a entity_action object field.
List
- Add Velocity
- Add XP
- Apply Effect
- Block Action At
- Change Resource
- Clear Effect
- Damage
- Dismount
- Emit Game Event
- Equipped Item Action
- Execute Command
- Exhaust (Action)
- Explode
- Extinguish
- Feed
- Gain Air
- Give
- Grant Power
- Heal
- Passenger Action
- Play Sound
- Revoke Power
- Riding Action
- Set Fall Distance
- Set On Fire
- Spawn Effect Cloud
- Spawn Entity
- Toggle
- Trigger Cooldown