Shader
Applies a post-processing shader to the vision of the entity that has the power.
Type ID: origins:shader
Note
For more information about post-processing shaders, visit Minecraft Wiki: Shaders (Before 1.9)
Fields
| Field | Type | Default | Description |
|---|---|---|---|
shader |
Identifier | Specifies the location of the shader resource file to use. | |
toggleable |
Boolean | true |
Determines if the applied shader can be toggled. |
Examples
{
"type": "origins:shader",
"shader": "minecraft:shaders/post/pencil.json"
}
This example makes the player view the world as a pencil sketch!