Food Effect Entry
An object used to define the effect to be applied (at a probability) when consuming an item stack.
Fields
| Field | Type | Default | Description |
|---|---|---|---|
effect |
Status Effect Instance | The effect to apply upon consumption. | |
probability |
Float | 1.0 |
The probability of applying the specified effect. |
Examples
"effect": {
"effect": {
"id": "minecraft:regeneration",
"duration": 200
},
"probability": 0.5
}
This example will apply Regeneration I (that will last for 10 seconds) at a 50% chance when consuming the item stack.
"effects": [
{
"effect": {
"id": "minecraft:poison",
"duration": 100,
"amplifier": 1
},
"probability": 0.5
},
{
"effect": {
"id": "minecraft:blindness",
"duration": 100
},
"probability": 0.25
}
]
This example will apply Poison II (that will last for 5 seconds) at a 50% chance, and/or Blindness I (that will last for 5 seconds) at a 25% chance.