Launch
An active power which launches the player into the air.
Type ID: origins:launch
Fields
Field | Type | Default | Description |
---|---|---|---|
cooldown |
Integer | The number of ticks the player has to wait between uses of this power. | |
speed |
Float | The speed applied to the player in the upwards direction. | |
hud_render |
Hud Render | Specifies how and if a cooldown bar is rendered. | |
sound |
Identifier | optional | If set, the sound with this ID will be played when the power is used. |
key |
Key | optional | Which active key this power should respond to. If none is specified, this power will use the primary active power key (by default G). |
Example
{
"type": "origins:launch",
"cooldown": 600,
"hud_render": {
"bar_index": 4
},
"sound": "minecraft:entity.parrot.fly",
"speed": 2,
"key": {
"key": "key.origins.primary_active",
"continuous": true
}
}
Launches the player far into the air, with a cooldown of 30 seconds.