Invisibility

Power Type.

Turns the player (and optionally their armor) invisible.

Type ID: origins:invisibility

Fields

Field Type Default Description
render_armor Boolean Whether or not the player's armor should be shown.

Example

{
    "type": "origins:invisibility",
    "render_armor": false,
    "condition": {
        "type": "origins:on_fire",
        "inverted": true
    }
}

Makes the player invisible if they're not burning, even hiding the armor.