Invisibility
Turns the player (and optionally their armor) invisible.
Type ID: origins:invisibility
Fields
Field | Type | Default | Description |
---|---|---|---|
render_armor |
Boolean | Whether or not the player's armor should be shown. |
Example
{
"type": "origins:invisibility",
"render_armor": false,
"condition": {
"type": "origins:on_fire",
"inverted": true
}
}
Makes the player invisible if they're not burning, even hiding the armor.