Not / Invert
There is no meta condition to invert the results of another condition. However, every condition supports the following field, which can be used to achieve the same:
Fields
Field | Type | Default | Description |
---|---|---|---|
inverted |
Boolean | false | If true, the condition acts inverted. |
Example
"condition": {
"type": "origins:sprinting",
"inverted": true
}
This condition added to a power means the power will only be active when the player is not sprinting.