Exhaust
Applies exhaustion to the player, reducing saturation and hunger. Only works on players.
Type ID: origins:exhaust
Fields
Field | Type | Default | Description |
---|---|---|---|
amount |
Float | The amount of exhaustion to apply to the player. |
Example
"entity_action": {
"type": "origins:exhaust",
"amount": 0.4
}
This action applies 0.4 exhaustion, which is similar in effect to jumping 8 times (without sprinting).