Exhaust

Entity Action.

Applies exhaustion to the player, reducing saturation and hunger. Only works on players.

Type ID: origins:exhaust

Fields

Field Type Default Description
amount Float The amount of exhaustion to apply to the player.

Example

"entity_action": {
  "type": "origins:exhaust",
  "amount": 0.4
}

This action applies 0.4 exhaustion, which is similar in effect to jumping 8 times (without sprinting).